Latest Posts
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Episode 58 – Alayna Cole (Queerly Represent Me)
This week’s Game Hugs features the founder of Queerly Represent Me, sessional academic at the University of the Sunshine Coast, and freelance games journalist and columnist Alayna Cole. Alayna joins host Jason Imms for our usual jaunt through the career that has led to her current position in the Australian games industry, as well as something of a rebuttal. In response to Game Hugs ...
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Episode 57 – Luke Lancaster (ReedPop)
Say hello to Luke Lancaster, who was until recently a well-known Australian associate editor at CNET, before being selected as the new PAX Australia Content Manager, replacing ex-Game Hugs host Guy ‘Yug’ Blomberg. He’s also a co-creator of The Badguys, an excellent weekly webcomic that recently took home the top prize in Stan Lee’s POW! Media Superhero Comic Contest. This episode marks ...
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Episode 56 – Eli Hodapp (Touch Arcade)
Eli Hodapp is the editor in chief of Touch Arcade, the world’s largest reviews and news site dedicated to Apple mobile devices. He’s also possibly a Juggalo, though the jury is still out on that one. Join Eli and host Jason Imms this week as they discuss working remotely, American gun culture, and the question of elitism in free-to-play vs. premium games. Show ...
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Episode 55 – Lisy Kane (League of Geeks)
As a producer at League of Geeks, co-founder at Girl Geek Academy, and a Forbes 30 Under 30 lister, Lisy Kane doesn’t seem to do anything by halves. Join Jason Imms this week for a chat with Lisy about her incredible and densely accomplished career. Also, the pair take a look at how the Australian education system is both serving and failing the ...
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Episode 54 – Matt Ditton (Mighty Games Group)
Matt Ditton is the managing director of the Mighty Games Group (Shooty Skies, Disney Crossy Road, Charming Keep, Charming Runes) and Many Monkeys Development (Breath of Light, ANZ Future Play), both based in The Arcade in Melbourne, Victoria. Matt is one of Australia’s veteran game developers, one of the rare few that stuck around after the industry crash that began in 2010. ...
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Episode 53 – Ken Wong (Mountains)
Ken Wong is the founder and creative director of Mountains, a self-described “craft games studio,” based in Melbourne. He’s also well known for his work as the lead designer and artist on Ustwo‘s seminal mobile title, Monument Valley. In this episode, Ken and Jason discuss his work with Ustwo, being discovered by American McGee, his work on Alice: Madness Returns, and much ...
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Episode 52 – Katie Stegs (Lumi Consulting)
Katie Stegs is co-founder and creative director of games PR and marketing agency Lumi Consulting. You might think this would place sufficient burden on Katie’s calendar, but NO. Katie has also co-founded Blush Box, a collective of game creators that focuses on romance, love and sexuality, and a symposium and game jam called Heartbeat which hopes to give that community a chance to ...
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Episode 51 – Guy ‘Yug’ Blomberg (ReedPop)
Guy ‘Yug’ Blomberg is not only the creator of this fine podcast, but also the newly appointed Global PAX Content Director, ensuring that every PAX show around the world is crammed full of amazing stars, panels, expo booths, and entertainment. No, Yug won’t be interviewing himself – his new role doesn’t leave enough time to concentrate on Game Hugs, so this episode will ...
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Episode 50 – James Cullinane (CBS Interactive)
James Cullinane is the Games Account Manager at CBS Interactive, including sites GameSpot, Giant Bomb, GameFAQs, ComicVine, Metacritic and CNET. He was previously the Editor of Gameplanet, before becoming the Editorial Director accross both New Zealand and Australian Gameplanet sites. ...
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Episode 49 – Paul Verhoeven (28 Plays Later)
Paul Verhoeven is a writer, comedian, host, and storyteller. He co-hosts the popular gaming podcast 28 Plays Later with Kris Straub, is the host of the ABC3 show Steam Punks, and is currently writing the upcoming novel Loose Units. Previously he was a host and producer of various Triple J programs including The Breakfast Show, Nerdy by Nature, and The Graveyard Shift. ...
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