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    Episode 43 – Mark Serrels (Allure Media)

    Mark Serrels is the Managing Editor at Allure Media, overseeing Kotaku, Gizmodo, and Lifehacker. He was previously the Editor of Kotaku for over six years, and was the Managing Editor of Official Xbox Magazine, Official Nintendo Magazine, Official PlayStation Magazine, and Australian 360 Magazine. He is an award winning Journalist, having won the Lizzie IT Journalism Awards for Best Journalist in 2015, ...

    On January 16, 2017 / By
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    Episode 42 – Dean Longmore (Lead Learning and Content Designer)

    Dean Longmore is the Lead Learning and Content Designer for Global English, and the Designer/Programmer of the iOS title Station Stop. Dean was a Game Designer for Team Bondi, where he worked on the Rockstar Games published title L.A.Noire. He was the Lead Content Designer at IntoScience working across science education based games, and was also the Lead Game Designer at Saudi ...

    On October 24, 2016 / By
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    Episode 41 – Skaidris Gunsmith (Beta Bar)

    Skaidris Gunsmith is the co-founder of Beta Bar – Next Level Gaming Events, and is also the creator of the popular card game Suddenly Drunk, through his new Gunsmith Games company. He was previously the Brand Manager for the Mana Bar Melbourne, and built custom arcade cabinets. ...

    On October 17, 2016 / By
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    Episode 40 – Jason Imms (Freelance Journalist)

    Jason Imms is a Freelance Journalist, founder of the Tas Game Development Society, and is currently the Community Manager for Tasmania’s Enterprize Hubs. As a freelancer Jason has written for publications including IGN, GameSpot, Giant Bomb, Kill Screen, PC PowerPlay, Official PlayStation Magazine, Kotaku, HYPER,, and ...

    On October 10, 2016 / By
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    Episode 39 – Phil Larsen (Prettygreat)

    Phil Larsen is the Managing Director at game developer Prettygreat (Land Sliders). He was formerly the Chief Marketing Officer for Halfbrick Studios, working on the launches of Fruit Ninja, Jetpack Joyride, Colossatron, Raskulls, and more. Prior to that he was a games writer for PALGN and AustralianGamer. ...

    On October 3, 2016 / By
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    Episode 38 – Morgan Jaffit (Defiant Development)

    Morgan Jaffit is the Creative Director of Defiant Development, the creators of the Hand of Fate series. Prior to starting his own studio, Morgan was the Assoc Creative Director at Pandemic Studios, Lead Designer at A2M, Writer at Ubisoft Montreal, Game Designer at Relic Entertainment, and Game Designer / Writer at Irrational Games. He is a pillar of the Australian games industry, ...

    On September 26, 2016 / By
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    Episode 37 – Amy Potter (Leaping Tiger)

    Amy Potter is the co-founder and Chief Operating Officer of gaming location based tool Leaping Tiger. Coming from a graphic design background working for such companies as Mitsubishi Electric and Cluster Creative, she also runs her own creative self titled company, and is the host of the kiwi gaming show ‘Hot Chips Gaming‘. ...

    On September 19, 2016 / By
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    Episode 36 – Bradley Jolly (DYoshi)

    Bradley Jolly is a Twitch partner streamer known as DYoshi, who is also a casual assistant for Hanabee Entertainment. He was previously a Sales Assistant and Shift Supervisor at Dick Smith Electronics for over 8 years, was a Presenter for Level 3 then New Game Plus, and was the PR and Community Manager for the Melbourne Anime Festival. ...

    On September 12, 2016 / By
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    Episode 35 – Sally Kellaway (Zero Latency)

    Sally Kellaway is the Senior Audio Designer at Zero Latency, Co Chair for the IGDA Virtual Augmented and Mixed Reality Special Interest Group, Technical Evangelist for Firelight Technologies (FMOD), and Sound Designer / Educator for her self named consultancy company. One of the stars in the digital audio industry, she initially started as a QA Tester for the Creative Assembly, before moving ...

    On September 5, 2016 / By
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    Episode 34 – Stephanie Bendixsen (Good Game)

    Stephanie Bendixsen, also known as Hex, is the co-host and presenter of the popular ABC TV shows Good Game and Good Game: Spawn Point. She has worked on the live Good Game events such as the Roffle Cup at the Sydney Opera House, Good Game Live as part of comedy festivals, and numerous appearances at conventions around the country. She will also ...

    On August 29, 2016 / By